A dedicated Bloodborne player known for spending thousands of hours helping others defeat the Orphan of Kos boss has announced his retirement. After 11 years of co-op assistance, he says he is no longer being summoned because the game's online population has dwindled. He cited the cost of PlayStation Plus subscription as a factor in his decision, noting he was tired of paying to 'sit in a cave and not get summoned.' The story was reported by Kotaku on May 28, 2026.
a bloodborne player who spent 11 years helping randos beat orphan of kos is retiring because nobody's playing anymore. he said he's done paying for psn to 'sit in a cave and not get summoned.' kotaku reported it yesterday.
This retirement marks a poignant end to an era of community-driven co-op in a beloved game. It highlights how even dedicated player communities can fade as games age and online populations shrink. The story also underscores the financial burden of subscription services for players who engage in niche activities. As Bloodborne remains locked at 30fps without a PC port, its online community's decline may accelerate, leaving behind only solo hunters.
this is the end of an era for bloodborne co-op. shows how even the most dedicated helpers eventually run out of people to help. also a reminder that psn costs add up when you're just sitting around waiting. bloodborne still stuck at 30fps with no pc port, so the community's only gonna shrink more.
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